![]() With your family created, you are ready to begin the onslaught of Survival mode. Though once I failed miserably and Cuddles survived and was more than happy to use my lifeless carcass as a meal! ![]() You even have the opportunity to have a pet to join you in the bleak new world which is really pretty cruel when you come to think about it as you can barely keep your family well-fed let alone your trusty pet cat. Not only can you choose the usual characteristics such as gender, hair colour, and clothing but also personality traits too. ![]() On character creation, Sheltered succeeds and there is a surprising amount of depth. This is a shame as just a little bit more detail would have helped me become more attached to the characters I had created. Whereas I tend to love the look and simplistic nature of 2D pixelated games, Sheltered, is incredibly drab and basic, more along the lines of Another World. This is largely because of the lack of narrative dialogue, coupled with the faceless pixelated characters. However, this is all down to how good your own imagination is and unfortunately, if I hadn’t based the family on my own and roleplayed it in my head for us needing to survive, there would have been no emotional impact whatsoever. Similarly, it’s the end of the world after a global apocalypse and you find yourself living in a deserted underground shelter where one bad decision could mean the demise of a loved one. Think Fallout Shelter but more ruthless but just as claustrophobic. I thought creating and naming the family after my own would give me extra incentive to succeed, but boy did I fail epically hard! On starting the game you’re given the choice of the makeup of your family and I decided to pretty much base it on my own, though I did gift myself an extra child, a son called Isaac. I’ll start by saying I’m a terrible father.
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